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Author Topic: ZM Server fixes needed!  (Read 4119 times)

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Offline Christovski

ZM Server fixes needed!
« on: March 03, 2013, 07:34:40 PM »
Ok here is a list of minor fixes we need, in addition to sammeh's plugin requests.  Not a place for requests those go in the requests thread, this thread is for BROKEN THINGS that need to be fixed only.

zm_spacestation_b1a - crashes server on second section, needs removal

zm_bman_battle1_110112a - this version glitches explosion and hidden zombie cost (changes the cost to 20,000 resources) UNTIL THE SERVER IS RESTARTED.
NOTE: we still keep zm_bman_battle1_110112a_pr because that is the fixed version of the map that does not break anything.

zm_cagefight_b11 - there is a trap on this map with porn in it, that breaks community rules.  we need to remove this map and replace it with the updated no-porn version here supplied by otter: http://www.mediafire.com/?51yc8lb5a0cy177

If anyone has any other BROKEN things with the server that we need Sammeh and Inject to fix, post them here. 

For things you don't liek and would like removed, try the removal request thread.

Luna started the rover's engine.  "AEIOU!" She shouted as she slammed the gas and crashed through the wall.
whenbananasattack: Hot stuff is my life
Toukun: I wanna rock the fuck out.
Ninja Bunn3h: !sex @all

Offline Christovski

Re: ZM Server fixes needed!
« Reply #1 on: March 03, 2013, 07:46:56 PM »
Reposting Sammeh's request for other fixes here:


Inject already knows, but for Sejo, and the others who may want to know... these are the outstanding issues:

Specific maps (mainly deathruns) immediately changing mapcycle to desert skylab.
Side-menu plugin for admin console, and rtv as well as votes etc.
Hunter/ Hulk spawns have been fixed, but still a bit rediculous when 7+ survivors (2 hulks/banshees per survivor)
Maptimes need adding instead of Round-based maps.
Votemap introduced before map end (Ties in with above point)
Maps need removing (still being discussed)

Just off the top of my head, any I missed, post and I'll edit.

Edit: Zombie Master Resources: Per survivor death/kill +500 (instead of 200)
Resources Per 5 sec needs buffing, its very low.
Cost of ZM explosion needs nerfing, (currently 400, I suggest 250)

Luna started the rover's engine.  "AEIOU!" She shouted as she slammed the gas and crashed through the wall.
whenbananasattack: Hot stuff is my life
Toukun: I wanna rock the fuck out.
Ninja Bunn3h: !sex @all

Conjoint Gaming [Game On]

Re: ZM Server fixes needed!
« Reply #1 on: March 03, 2013, 07:46:56 PM »

Offline Sammy

Re: ZM Server fixes needed!
« Reply #2 on: March 04, 2013, 08:20:23 AM »
Didnt need to make this thread Chirs, I already posted this on another one, and Inject already knows.
Its a fact...


Dick Figures Movie! :) http://ykr.be/1p9g102w6a

Offline Christovski

Re: ZM Server fixes needed!
« Reply #3 on: March 04, 2013, 10:02:17 AM »
I saw nothing posted anywhere else about bomberman map in my first post.

Luna started the rover's engine.  "AEIOU!" She shouted as she slammed the gas and crashed through the wall.
whenbananasattack: Hot stuff is my life
Toukun: I wanna rock the fuck out.
Ninja Bunn3h: !sex @all

Offline otterfiend

Re: ZM Server fixes needed!
« Reply #4 on: March 04, 2013, 10:27:45 AM »
I saw nothing posted anywhere else about bomberman map in my first post.
I had posted it right before I told you on steam in the other fix thread. However it's nice to get things in one place.
Didnt need to make this thread Chirs, I already posted this on another one, and Inject already knows.
Also Sammy, lighten up a little, no need to be such a jerk to Chris.

Offline Sammy

Re: ZM Server fixes needed!
« Reply #5 on: March 04, 2013, 12:49:15 PM »
Inject has a lot going on, it looks as if we're badgering him hard to fix it... I told everyone to leave it to me to deal with along with Inject...
Its a fact...


Dick Figures Movie! :) http://ykr.be/1p9g102w6a

Offline otterfiend

Re: ZM Server fixes needed!
« Reply #6 on: March 06, 2013, 01:08:37 AM »
Inject has a lot going on, it looks as if we're badgering him hard to fix it... I told everyone to leave it to me to deal with along with Inject...
inject asked in a thread for a condensed version of this in the OP of that thread. this is close enough.

Offline Inject OH 4

Re: ZM Server fixes needed!
« Reply #7 on: March 06, 2013, 02:19:03 AM »
zm_spacestation_b1a - Done
zm_bman_battle1_110112a - Done
zm_cagefight_b11 - Done *(Uploading In Progress)*
Quote from:  Winston
We shall defend our island, whatever the cost may be, we shall fight on the beaches, we shall fight on the landing grounds, we shall fight in the fields and in the streets, we shall fight in the hills; we shall never surrender.
Quote from:  Zombie
Valuve Admin Steve: If not we at valve can act as a "guardian gateway".
Valuve Admin Steve: I will be your daddy.
Looking for graphic artist, Photoshopers, and other graphic related people. Hit me a PM if you can help!

Offline Christovski

Re: ZM Server fixes needed!
« Reply #8 on: March 06, 2013, 12:53:40 PM »
Huzzah!  Less crashing = more happy

Luna started the rover's engine.  "AEIOU!" She shouted as she slammed the gas and crashed through the wall.
whenbananasattack: Hot stuff is my life
Toukun: I wanna rock the fuck out.
Ninja Bunn3h: !sex @all

Offline Christovski

Re: ZM Server fixes needed!
« Reply #9 on: March 07, 2013, 12:53:33 AM »
Ok so thing is sort of working:timelimit and mapvote.

There is a timer and the map will change.  HOWEVER IT IS BROKEN.

The map vote happens correctly, but AS SOON as the timer hits 0:00 the map will change to whatever was voted.  Even if we are in the middle of playing.

So we will be in the middle of playing a round and the map will change and we're all WTF?

SO the mapvoting works GREAT, but the map will change even if we are still playing a round.

Luna started the rover's engine.  "AEIOU!" She shouted as she slammed the gas and crashed through the wall.
whenbananasattack: Hot stuff is my life
Toukun: I wanna rock the fuck out.
Ninja Bunn3h: !sex @all

Offline Sammy

Re: ZM Server fixes needed!
« Reply #10 on: March 07, 2013, 07:03:26 AM »
Ok so thing is sort of working:timelimit and mapvote.

There is a timer and the map will change.  HOWEVER IT IS BROKEN.

The map vote happens correctly, but AS SOON as the timer hits 0:00 the map will change to whatever was voted.  Even if we are in the middle of playing.

So we will be in the middle of playing a round and the map will change and we're all WTF?

SO the mapvoting works GREAT, but the map will change even if we are still playing a round.

Thats not broken, thats how it was, and how it should be.
Its a fact...


Dick Figures Movie! :) http://ykr.be/1p9g102w6a

Offline Christovski

Re: ZM Server fixes needed!
« Reply #11 on: March 07, 2013, 10:04:29 AM »
Well that disappointing, I thought it would work like ZPS where you can at least finish the round.

Luna started the rover's engine.  "AEIOU!" She shouted as she slammed the gas and crashed through the wall.
whenbananasattack: Hot stuff is my life
Toukun: I wanna rock the fuck out.
Ninja Bunn3h: !sex @all

Offline Sammy

Re: ZM Server fixes needed!
« Reply #12 on: March 07, 2013, 11:33:52 AM »
Well that disappointing, I thought it would work like ZPS where you can at least finish the round.

Well, it would be all nice and dandy if it was, but this is zm... the most broken sourcemod there is.
Its a fact...


Dick Figures Movie! :) http://ykr.be/1p9g102w6a

Offline Tictactoe360

Re: ZM Server fixes needed!
« Reply #13 on: March 07, 2013, 11:55:19 AM »
Well that disappointing, I thought it would work like ZPS where you can at least finish the round.

Well, it would be all nice and dandy if it was, but this is zm... the most broken sourcemod there is.
I counter your argument with Garry's Mod.
It kills itself on literally a weekly basis.

Offline Dante

Re: ZM Server fixes needed!
« Reply #14 on: March 07, 2013, 09:26:59 PM »
Well that disappointing, I thought it would work like ZPS where you can at least finish the round.

Well, it would be all nice and dandy if it was, but this is zm... the most broken sourcemod there is.
I counter your argument with Garry's Mod.
It kills itself on literally a weekly basis.
Let us not forget Every single Hl1 mod, synergy, and hl2 RP.

Conjoint Gaming [Game On]

Re: ZM Server fixes needed!
« Reply #14 on: March 07, 2013, 09:26:59 PM »

 


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