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Author Topic: The Vintar nerf and why you should all shut up about it  (Read 13155 times)

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Offline Superkabii

Re: The Vintar nerf and why you should all shut up about it
« Reply #60 on: January 21, 2013, 04:39:21 PM »
I think the current sound is appropriate, and it actually sounds somewhat like the vintorez in general. Honestly a sniper can't be silenced completely, and it does hide your position unless you're really close to the person.

I would link the video, but it seems to have been taken down.

Offline Blackllama

Re: The Vintar nerf and why you should all shut up about it
« Reply #61 on: January 21, 2013, 04:40:16 PM »
I think the current sound is appropriate, and it actually sounds somewhat like the vintorez in general. Honestly a sniper can't be silenced completely, and it does hide your position unless you're really close to the person.

I would link the video, but it seems to have been taken down.
Agree'd. Changing the sound seems like pointless effort, it is fine.

Conjoint Gaming [Game On]

Re: The Vintar nerf and why you should all shut up about it
« Reply #61 on: January 21, 2013, 04:40:16 PM »

Offline UnknownError

Re: The Vintar nerf and why you should all shut up about it
« Reply #62 on: January 21, 2013, 10:06:10 PM »
I have fallen in love with the Vintar sound, like ever since I heard it for the first time, everyone goes insane "KEEP YOUR HEAD DOWN" and looking at sniping locations.
"DONT JUST WHIP IT OUT"-All of Haiti
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Offline TowerSheep

Re: The Vintar nerf and why you should all shut up about it
« Reply #63 on: January 21, 2013, 10:07:33 PM »
http://gs.bel-net.ru/cs/download/sound/weapons/m4a1-1.wav
this one might be good. We'd cut off the shell falling, of course.
How about I use this for the silenced M16 when i get a chance to work on it?

by Kwaurtz

Offline Prince LunaShy

Re: The Vintar nerf and why you should all shut up about it
« Reply #64 on: January 21, 2013, 10:08:21 PM »
http://gs.bel-net.ru/cs/download/sound/weapons/m4a1-1.wav
this one might be good. We'd cut off the shell falling, of course.
How about I use this for the silenced M16 when i get a chance to work on it?
cool.

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Offline UnknownError

Re: The Vintar nerf and why you should all shut up about it
« Reply #65 on: January 21, 2013, 10:09:04 PM »
yeah that sound seems fine
"DONT JUST WHIP IT OUT"-All of Haiti
"my nipples are hard" - Mrs.TheNurse (MeOwMoO)
"Guztav: How dare you leave me, you beuitiful individual full of love"
"Time to eat 8 tacos" - BladeTwinSwords
"How about I send your buttcheeks to Tybers "magic stick" - Linkster
"+1, seems like a guy who doesn't abuse power, etc."- Death
"He betta wrap dat sheet, ho. Don't want no baby unknowns runnin round" - Oobla
"YOU WANT SOME MORE CRACKERS" - Nexus



Best on TTT: 12 Kills, 8 Headshots

Offline ๖ۣۜNexus

Re: The Vintar nerf and why you should all shut up about it
« Reply #66 on: January 23, 2013, 07:42:13 PM »
Quote from: Kwuartz
My only issue with the Vintar is that it existed in its former form for years. It was never considered op before, and it was a huge balance change without any input from the members of the server or any notification.

I feel like the nerf was almost exactly targeted for people who could actually do good with it. I never saw people getting 5+ hs per game on a regular basis each and every round. Yet, despite what others said, people did use the AK and knife and did exceptionally good with it. But where are the complaints with this? All the nerf accomplished was make some players play less and just remove interest in the weapon since apparently it was deemed OP even after all the years it has been on the server. The ridiculousness in this is that the nerf, and the other weapon changes, seemed to create this gigantic mass of distaste in the server. Unlike what a few people thought, the vintar was not some weapon you could just buy and go kill 8 people easily with. No public vote was taken account for this and that mistake, of not receiving any input, led to this clusterfuck of complaints and bitching. All this affected were the minor group of us who used it and did good with it. Barely anything has changed when it comes to how well traitors do now; just very few snipers and more AKs, which, at the moment, still rape everything in front of them. Next time a change such as this goes into account there should be at least some kind of warning or vote or something that at least gives us an opportunity to decide as a group, the future of the server, to avoid threads like this or the other.

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Offline Dante

Re: The Vintar nerf and why you should all shut up about it
« Reply #67 on: January 23, 2013, 07:53:48 PM »
I don't use the vintar anymore it is practically useless, the sound is a dead give away, and since the noise does not spread out people can easily home in on it. The scout is a much safer and viable weapon now, especially since people generaly do not care about a few scout shots.

Offline Cortez (Mr. T. FOO!)

Re: The Vintar nerf and why you should all shut up about it
« Reply #68 on: January 23, 2013, 08:34:31 PM »
All I'll say is that if it's only affecting a small group of people than it shouldn't be that big of a deal...
Does this look like a ball field to you sucka? This is a sandbox. For making sandcastles.

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Only been in it once didn't really pay attention to the staff, I think their was an eatable thong... but that may have been a totally different store, ANYWAYS... lol.
The plunger could simply be out of view, the pants + it's location behind the toilet may hide it... Or it's a fraud and we need to take down the system with out golden axes while destroying the rest of the demon-spawn so that we may live in a utopia.

Offline Dante

Re: The Vintar nerf and why you should all shut up about it
« Reply #69 on: January 23, 2013, 08:53:34 PM »
All I'll say is that if it's only affecting a small group of people than it shouldn't be that big of a deal...
I am not going to even describe how insensitive that is.

Offline Cortez (Mr. T. FOO!)

Re: The Vintar nerf and why you should all shut up about it
« Reply #70 on: January 23, 2013, 09:01:46 PM »
All I'll say is that if it's only affecting a small group of people than it shouldn't be that big of a deal...
I am not going to even describe how insensitive that is.

We are talking about a fucking video game. If the majority of people that play the game are content or can find a way around it than it shouldn't be a big deal.
Does this look like a ball field to you sucka? This is a sandbox. For making sandcastles.

Quote
Post Count
A Novel by Inject OH 4
Conjoint Gaming
"You thought a Human Centipede was bad, wait till you get a load of us."
Bears, beer and bitches. That's everyone's motto.
Quote from: some guy on PC gamer
First of all, books were all but dead until tablets rejuvenated the industry
Quote from: Blazyd
Cortez I'm actually on black tar heroin fyi
Only been in it once didn't really pay attention to the staff, I think their was an eatable thong... but that may have been a totally different store, ANYWAYS... lol.
The plunger could simply be out of view, the pants + it's location behind the toilet may hide it... Or it's a fraud and we need to take down the system with out golden axes while destroying the rest of the demon-spawn so that we may live in a utopia.

Offline Dante

Re: The Vintar nerf and why you should all shut up about it
« Reply #71 on: January 23, 2013, 09:40:07 PM »
All I'll say is that if it's only affecting a small group of people than it shouldn't be that big of a deal...
I am not going to even describe how insensitive that is.
It doesn't effect me so why should I care?
Here, let me fix that for you.

Offline Kwaurtz

Re: The Vintar nerf and why you should all shut up about it
« Reply #72 on: January 23, 2013, 09:47:32 PM »
All I'll say is that if it's only affecting a small group of people than it shouldn't be that big of a deal...
I am not going to even describe how insensitive that is.
It doesn't effect me so why should I care?
Here, let me fix that for you.

Stop being such an ass, it was a rebalance from where it had been effected from gmod 13 update. It was never intended to be as strong as it was for awhile.


Offline Cadaver

Re: The Vintar nerf and why you should all shut up about it
« Reply #73 on: January 23, 2013, 09:51:02 PM »
How is raging about it effective?

One guy wants to quit  the Community over A. Single. Game. Weapon.  How is this acceptable behavior?

It is a game.  Whining and raging over it does not help.

Being suggestive on improvements help.   Showing how it is ineffective and should be adjusted, helps.

It is a simple weapon, which has a lot of advantages for the Terrorist to kill all others. 

In its present state, it is very powerful, and I can see the argument it is over powered.   

Just because it seems more limited now, and I have a feeling the hit boxes (crappy in the new Gmod) may be impacting its play directly, does not mean your life is over, and you should go die now.

If TTT is this important in your life,  perhaps it is time to step away from the computer, and go outside.

And the tone people are posting with, needs to be not so asinine.   Catch my drift?


Offline Dante

Re: The Vintar nerf and why you should all shut up about it
« Reply #74 on: January 23, 2013, 10:39:20 PM »
All I'll say is that if it's only affecting a small group of people than it shouldn't be that big of a deal...
I am not going to even describe how insensitive that is.
It doesn't effect me so why should I care?
Here, let me fix that for you.

Stop being such an ass, it was a re-balance from where it had been effected from gmod 13 update. It was never intended to be as strong as it was for awhile.
I'm not, i'm trying to say that since a small group of people are unhappy maybe we should try and meet a median, where everyone is happy? And I understand that it isn't suppose to be that powerful, that's why I only used it in dire needs.
Edit: I am sorry that I came off as an ass I wasn't meaning to.

Conjoint Gaming [Game On]

Re: The Vintar nerf and why you should all shut up about it
« Reply #74 on: January 23, 2013, 10:39:20 PM »

 


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