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Author Topic: New TTT Weapons/Items  (Read 27226 times)

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Offline Epsilon

Re: New TTT Weapons/Items
« Reply #45 on: July 15, 2010, 10:01:55 PM »
Alright cool, you just saved me some heavy burdening  ;D
if(cop=1) then{shot}
elseif(terrorist=1) then {profit}

Offline Remscar

Re: New TTT Weapons/Items
« Reply #46 on: July 16, 2010, 12:31:29 AM »
Ill try to find some stun effect somewhere. I haven't messed with effects on peoples screens before but im sure i could just rip something off from a stun grenade or drugmod.
Part of my pride was dead the second that you talked to me
And I knew that no matter what lied ahead you wouldn't walk with me
So alone I traveled

Conjoint Gaming [Game On]

Re: New TTT Weapons/Items
« Reply #46 on: July 16, 2010, 12:31:29 AM »

Offline Epsilon

Re: New TTT Weapons/Items
« Reply #47 on: July 16, 2010, 12:39:58 AM »
That's what I was planning on doing if all else failed (personally I'd choose drug mod, their effects almost literally blind you).
if(cop=1) then{shot}
elseif(terrorist=1) then {profit}

Offline Remscar

Re: New TTT Weapons/Items
« Reply #48 on: July 16, 2010, 12:54:30 AM »
Yea im too lazy to code stuff myself most of the time. I prefer finding something and then ripping it apart and make it work for me.
Also Epsilon, i dont have the time to code out the effect so can u code it.
These will help you
http://wiki.garrysmod.com/?title=G.DrawMotionBlur
« Last Edit: July 16, 2010, 01:47:31 AM by Remscar »
Part of my pride was dead the second that you talked to me
And I knew that no matter what lied ahead you wouldn't walk with me
So alone I traveled

Offline Christovski

Re: New TTT Weapons/Items
« Reply #49 on: July 16, 2010, 02:46:09 AM »
I prefer finding something and then ripping it apart and make it work for me.

This is the best way to do a great many things in life.



Including human experimentation...


<.<

>.>

Luna started the rover's engine.  "AEIOU!" She shouted as she slammed the gas and crashed through the wall.
whenbananasattack: Hot stuff is my life
Toukun: I wanna rock the fuck out.
Ninja Bunn3h: !sex @all

Offline Epsilon

Re: New TTT Weapons/Items
« Reply #50 on: July 16, 2010, 02:58:07 AM »
I prefer finding something and then ripping it apart and make it work for me.

This is the best way to do a great many things in life.



Including human experimentation...


<.<

>.>

Oh dear god Christovski please don't.  ???

So will the knockout stick be implemented then?
if(cop=1) then{shot}
elseif(terrorist=1) then {profit}

Offline Remscar

Re: New TTT Weapons/Items
« Reply #51 on: July 16, 2010, 05:26:43 AM »
We'll have to test it. And You should be able to die with a knockout stick....
Part of my pride was dead the second that you talked to me
And I knew that no matter what lied ahead you wouldn't walk with me
So alone I traveled

Offline Epsilon

Re: New TTT Weapons/Items
« Reply #52 on: July 16, 2010, 05:57:46 AM »
just remove the

if hp <= 0 then hp=1

part.

Should fix it, hopefully. Like I said feel free to edit it however you want.
if(cop=1) then{shot}
elseif(terrorist=1) then {profit}

Offline Remscar

Re: New TTT Weapons/Items
« Reply #53 on: July 16, 2010, 08:40:25 AM »
i will, just add the motionblur and ill make it work with TTT buy menus and stuff.
Part of my pride was dead the second that you talked to me
And I knew that no matter what lied ahead you wouldn't walk with me
So alone I traveled

Offline Wholegrain

Re: New TTT Weapons/Items
« Reply #54 on: July 16, 2010, 05:06:41 PM »
you code it and sure as long as it isnt retarded (like model for stunstick is a pair of boobs or chris's beard or a bag of weed or a..........)

Offline Yahtzee

Re: New TTT Weapons/Items
« Reply #55 on: July 16, 2010, 05:10:34 PM »
the ability to go invisible for a short period of time would be REALLY cool

Offline Epsilon

Re: New TTT Weapons/Items
« Reply #56 on: July 16, 2010, 05:50:58 PM »
However, it would easily make the traitor overly powerful. I could stealth plant a c4 in the middle of a group of people and nobody would know who it was. But it would be cool, yes.
if(cop=1) then{shot}
elseif(terrorist=1) then {profit}

Offline Christovski

Re: New TTT Weapons/Items
« Reply #57 on: July 16, 2010, 06:48:10 PM »
you code it and sure as long as it isnt retarded (like model for stunstick is a pair of boobs or chris's beard or a bag of weed or a..........)
I'm pretty sure there's noone around who has actually seen my beard.  At least not since a thread from a loooong time ago where we were barrel rolling, and god knows if any people from that thread are in CG.


And yeah any kind of cloaking would be OP. 
There is always the disguise which allows you to walk around with no name popping up which you can use to do that exact thing you mentioned....since so many people in one group hard to notice which one has no name showing up...

Luna started the rover's engine.  "AEIOU!" She shouted as she slammed the gas and crashed through the wall.
whenbananasattack: Hot stuff is my life
Toukun: I wanna rock the fuck out.
Ninja Bunn3h: !sex @all

Offline Epsilon

Re: New TTT Weapons/Items
« Reply #58 on: July 16, 2010, 11:30:28 PM »
I also have another suggestion. Tazer for detective.

Basically it's a modified form of the pistol model, stuns the person for around ten seconds, and maybe does like 5 damage to them.

It's to keep from the running perhaps to question them on why they killed someone or trying to prod evidence out of them.
if(cop=1) then{shot}
elseif(terrorist=1) then {profit}

Offline Wholegrain

Re: New TTT Weapons/Items
« Reply #59 on: July 17, 2010, 02:48:39 PM »
chris i have seen your beard from skg dont try me now :(

but yea going invis fits into the category i think of being a bit retarded but i see what he means by going invis it would be pretty cool just over powering

Conjoint Gaming [Game On]

Re: New TTT Weapons/Items
« Reply #59 on: July 17, 2010, 02:48:39 PM »

 


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