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Author Topic: [W.I.P] TTT Round Win Sounds.  (Read 5475 times)

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Offline Leetgrain

[W.I.P] TTT Round Win Sounds.
« on: September 26, 2012, 10:34:12 PM »
<a href="http://www.youtube.com/watch?v=9T-ykY-jcwQ" target="_blank">http://www.youtube.com/watch?v=9T-ykY-jcwQ</a>

You think this would work in-game?

Making a map soon, wanting to use these as the win-sounds.
Quote from: Inject OH 4
The whole point of CG is ruined if no one post.
I know what you would do you would hump the shit out of that car, then you would get run over  :D
Quote from: Inject OH 4
It's an ulgy dem file.
And you're do not look any thicker. I've had Creaps.


Offline Dante

Re: [W.I.P] TTT Round Win Sounds.
« Reply #1 on: September 26, 2012, 10:37:54 PM »
For Traitors you should use <a href="http://www.youtube.com/watch?v=mTRTGtM1hAU" target="_blank">http://www.youtube.com/watch?v=mTRTGtM1hAU</a>

Conjoint Gaming [Game On]

Re: [W.I.P] TTT Round Win Sounds.
« Reply #1 on: September 26, 2012, 10:37:54 PM »

Offline Leetgrain

Re: [W.I.P] TTT Round Win Sounds.
« Reply #2 on: September 26, 2012, 10:41:20 PM »
Nyeeeh, For traitors I'm trying to use music that is both sinister and "epic", and for the innocents - well, epic x)

Thanks for the input, but I was looking for more of a... How the music already chosen would fit.
Quote from: Inject OH 4
The whole point of CG is ruined if no one post.
I know what you would do you would hump the shit out of that car, then you would get run over  :D
Quote from: Inject OH 4
It's an ulgy dem file.
And you're do not look any thicker. I've had Creaps.


Offline Sniper no Sniping

Re: [W.I.P] TTT Round Win Sounds.
« Reply #3 on: September 26, 2012, 11:03:16 PM »
Nah, i think its too serious for our server, i mean think, your having a quiet round, traitors win, then you hear that music. Just doesn't fit. I think it's better just to keep it with no music or a short little tune.

Offline Dante

Re: [W.I.P] TTT Round Win Sounds.
« Reply #4 on: September 26, 2012, 11:05:17 PM »
Nah, i think its too serious for our server, i mean think, your having a quiet round, traitors win, then you hear that music. Just doesn't fit. I think it's better just to keep it with no music or a short little tune.
Thats why I like the Sith Theme song, quite, dramatic, and dark. Like a Sith Lord or Assassin.

Offline CamperStrike

Re: [W.I.P] TTT Round Win Sounds.
« Reply #5 on: September 26, 2012, 11:27:46 PM »
Ew, no.

No offense, but that's too dark and edgy for a goofy, silly game like TTT.
Cookies go here?

Offline Blackllama

Re: [W.I.P] TTT Round Win Sounds.
« Reply #6 on: September 26, 2012, 11:44:18 PM »
It's a bit long and serious.

But anyway, for ending sounds in general, I don't like them in TTT.

They make it really hard to admin as you can't hear anything.  Maybe if it was an option.  I don't think it really is useful though, most people like to laugh it up and chat at the end of the round.

Offline Hair Slut


Offline TowerSheep

Re: [W.I.P] TTT Round Win Sounds.
« Reply #8 on: September 27, 2012, 09:38:39 AM »
Not gonna happen. This will only make it harder to inquire about rdm's.

by Kwaurtz

Offline arth987

Re: [W.I.P] TTT Round Win Sounds.
« Reply #9 on: September 27, 2012, 09:55:05 AM »
Yeah I dont like the idea of music on ttt unless it's ponies I love that pony music.

Offline Finniespin

Re: [W.I.P] TTT Round Win Sounds.
« Reply #10 on: September 27, 2012, 10:57:24 AM »
Not gonna happen. This will only make it harder to inquire about rdm's.
You can disable cue sounds in the settings.

Offline TowerSheep

Re: [W.I.P] TTT Round Win Sounds.
« Reply #11 on: September 27, 2012, 11:53:17 AM »
Not gonna happen. This will only make it harder to inquire about rdm's.
You can disable cue sounds in the settings.
If admins don't hear it but the people we're asking do how does that help? It gives them an excuse to not answer.

by Kwaurtz

Offline Leetgrain

Re: [W.I.P] TTT Round Win Sounds.
« Reply #12 on: September 27, 2012, 01:15:26 PM »
Haha, I see the problem here.

I was inquiring because I am making a map that will use these sound cues, the map will have an ongoing (And randomized, so that it doesn't get too repetitive) ambient music which fits with these cues, I can see where you got the wrong idea - I didn't fully explain it! xD

But yeah, I do see what you mean with this, but this is no reason to worry, using Ambient_Music 's while map-making will cause the music to drop down a notch in volume to give priority to microphones, so it's technically not a problem.
« Last Edit: September 27, 2012, 01:17:27 PM by adk123 »
Quote from: Inject OH 4
The whole point of CG is ruined if no one post.
I know what you would do you would hump the shit out of that car, then you would get run over  :D
Quote from: Inject OH 4
It's an ulgy dem file.
And you're do not look any thicker. I've had Creaps.


Offline Finniespin

Re: [W.I.P] TTT Round Win Sounds.
« Reply #13 on: September 27, 2012, 01:17:36 PM »
If admins don't hear it but the people we're asking do how does that help? It gives them an excuse to not answer.
Stop being an old fart. I am just going to stop discussing this.
I wasn't even really supporting anyone anyway.

Offline Blackllama

Re: [W.I.P] TTT Round Win Sounds.
« Reply #14 on: September 27, 2012, 03:08:06 PM »
But yeah, I do see what you mean with this, but this is no reason to worry, using Ambient_Music 's while map-making will cause the music to drop down a notch in volume to give priority to microphones, so it's technically not a problem.
That won't necessarily stop people from denying they can hear you though. 

Either way they can pretty much always deny hearing it for various reasons that's why I usually just type.

Conjoint Gaming [Game On]

Re: [W.I.P] TTT Round Win Sounds.
« Reply #14 on: September 27, 2012, 03:08:06 PM »

 


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