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Author Topic: Should we feel bad, or is it worth the weight?  (Read 3789 times)

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Offline Hair Slut

Re: Should we feel bad, or is it worth the weight?
« Reply #1 on: September 06, 2012, 04:01:40 PM »
Leave it to reddit to ruin things for everyone else yet again.

Conjoint Gaming [Game On]

Re: Should we feel bad, or is it worth the weight?
« Reply #1 on: September 06, 2012, 04:01:40 PM »

Offline Pancake Of Doom

Re: Should we feel bad, or is it worth the weight?
« Reply #2 on: September 06, 2012, 05:14:22 PM »
 Heh..Weight...

Anyway, yeah It's definitely worth the wait. And yes, We should feel bad. Valve is one of the final great companies out there that aren't whored out by publishing companies.

Offline Boxman

Re: Should we feel bad, or is it worth the weight?
« Reply #3 on: September 06, 2012, 06:15:12 PM »
Doesn't matter, got answers trollface

harrizons
Disonarded
Demons only lead to no sales when your game sucks
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ingorent
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wat? u scared/????

Offline Coreybush11

Re: Should we feel bad, or is it worth the weight?
« Reply #4 on: September 06, 2012, 06:30:52 PM »
I'm worth weight.

Offline Cadaver

Re: Should we feel bad, or is it worth the weight?
« Reply #5 on: September 06, 2012, 06:33:00 PM »
Worth the weight?  You gonna go add on a few pounds?

J/k Worth the wait?

Nah, probably won't be.  We have waited too long. (Like Duke Nuke'm.)

Offline xXArbysOvenMittXx

Re: Should we feel bad, or is it worth the weight?
« Reply #6 on: September 06, 2012, 06:35:01 PM »
I think at this point there is no way it can meet our expectations, it'll either be really decent, or really disappointing. I can wait for a few more years so long as they actually do make it "worth the weight."

Offline Blackllama

Re: Should we feel bad, or is it worth the weight?
« Reply #7 on: September 07, 2012, 12:40:14 AM »
HL3 can only be so good.

Offline Leetgrain

Re: Should we feel bad, or is it worth the weight?
« Reply #8 on: September 07, 2012, 02:11:37 AM »
Ah, Valve takes a while to publish their games, but in the end they're always worth the wait, Let's just hope this one doesn't prove exception to the rule.
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Offline Old Crow

Re: Should we feel bad, or is it worth the weight?
« Reply #9 on: September 07, 2012, 10:35:48 AM »
Their policy of "its done when its done" may not be the best, but its much better then if they just pushed it out with bugs and unpolished. I would rather play some more TF2 waiting for Valves next masterpiece then having it in two years with subpar graphics and not significantly shaking things up.
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Offline Blackllama

Re: Should we feel bad, or is it worth the weight?
« Reply #10 on: September 07, 2012, 11:49:56 AM »
It has been so long that people have huge expectations, I'm not sure if the game will actually meet them, but maybe it will.  Valve doesn't seem to be doing a good job balancing release time and quality.

Offline IsYn Wooley

Re: Should we feel bad, or is it worth the weight?
« Reply #11 on: September 07, 2012, 05:13:24 PM »
Too Long, but Must read  TL;DR

I will go on the record and publicly say that valve has never disappointed me. I will also start this off by saying that yes I want to play HL2:ep3/HL3 So god damn bad.


TOTALLY HAVING ALMOST NOTHING TO DO WITH MY POST, but I found this and I was LMAO

https://developer.valvesoftware.com/wiki/Valve_Time

However,

      I come to realize that Valve is no slacker when it comes to development. Lets look at the time between the release of HL1 and HL2

1998 - 2004
HLDM
Team Fortress is created on the Source Engine and TFC and is a huge hit
Counter-Strike is picked up and polished to 1.5 then 1.6 Most popular multiplayer game of its type
Day of Defeat  Countless hours lost to this great game.
HL 1 Additions Blue Shift Opposing Force
Ricochet...meh

The launch of STEAM in 2003 Which I think we can all agree has brought gaming to a whole new level.

Now HL2 and today

2004 - Present
Lets just lump all the shit tons of non valve Games that are now available via steam into one lump sum of FUCK YEAH!
Condition Zero
HL2DM
TF2
CSS
DoD:S
HL:LC
Ep1
Ep2
Portal 1
Portal 2
L4D
L4D2
DOTA2
Alien Swarm
CS:GO

Also take into consideration the leaps and bounds made by Steam to include not only the MAC users, (eww) but Linux users. (yay)
No other dev team has ever sparked the creation of more maps/mods/community than Valve.

There are enough maps for CSS/CS to keep me satisfied for decades. I laugh at the n00bs who toss out $15 a quarter to get reskinned maps for Call of Duty and BF series. No one supports the gaming community more by driving the rights for Dedicated/Private customer owned servers/Unsanctioned content/Perpetual updates then Valve.

If you think this is just some Fan Boy rant, you got it wrong...I have just taken the time to digest the fact that if there wasn't a steam I wouldn't even own a gaming rig, or devote as much time to playing endless content for which I have no subscription. They also cause the world to go on a PC game sale frenzy, which makes even the most hyped up titles be obtainable at realistic prices within just a few months of release.

I respect you Valve, and I can wait for HL3 and I know you are bringing the A game when you do. I am still stoked about half the games I have yet to even finish in my STEAM Library.

Still butt hurt about the wait time for HL ep/3 ? Ask yourself this question...Don't I have enough Steam games to play as it is?

if not then you need to open your eyes/wallet during the summer sales. -_-

TLBMR TL;DR

Valve rocks and I can wait for HL since I have tons of other shit to play from the same company to keep me occupied.

It is worth the wait!
Rated R for Retarded
I'm the devil.




I have an opinion...and I will express said opinion...Deal with it!

Ðeath.

  • Guest
Re: Should we feel bad, or is it worth the weight?
« Reply #12 on: September 11, 2012, 06:22:00 PM »
Doesn't matter, got answers trollface


I don't feel bad either.

Conjoint Gaming [Game On]

Re: Should we feel bad, or is it worth the weight?
« Reply #12 on: September 11, 2012, 06:22:00 PM »

 


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