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Author Topic: [Suggestions 2.0] Trouble in Terrorist Town  (Read 29383 times)

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Offline Pancake Of Doom

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #30 on: February 01, 2012, 08:58:06 PM »
I played around on it on other servers, and in singleplayer, Havn't noticed anything

Offline Cortez (Mr. T. FOO!)

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #31 on: February 02, 2012, 05:55:50 PM »
There are several areas on the grass where you can get stuck...
Does this look like a ball field to you sucka? This is a sandbox. For making sandcastles.

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Cortez I'm actually on black tar heroin fyi
Only been in it once didn't really pay attention to the staff, I think their was an eatable thong... but that may have been a totally different store, ANYWAYS... lol.
The plunger could simply be out of view, the pants + it's location behind the toilet may hide it... Or it's a fraud and we need to take down the system with out golden axes while destroying the rest of the demon-spawn so that we may live in a utopia.

Conjoint Gaming [Game On]

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #31 on: February 02, 2012, 05:55:50 PM »

Offline Pancake Of Doom

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #32 on: February 02, 2012, 06:30:03 PM »
There are several areas on the grass where you can get stuck...

Don't go into the long grass. trollface

Offline Ashes Relandi

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #33 on: February 19, 2012, 02:34:06 AM »
What type of suggestion?: Map
What does it do?: ttt_richland_notrap
Why should it be added?:  better Revision with no traps, thus no more glitching the traps and what not
(though unsure if the map still lags like a ***** on map change
Link to download/addon: Unable to find it atm as i've only seen it played on CvG. I'll see what i can do.

Offline Cortez (Mr. T. FOO!)

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #34 on: February 29, 2012, 03:12:51 PM »
What type of suggestion?: Map (ttt_gunkanjima)
What does it do?: It would add a neat TTT map to the server
Why should it be added?: Awesome map with no traitor rooms or testers and has a neat partical effect!
Link to download/addon: http://www.garrysmod.org/downloads/?a=view&id=123522

Just looked at it in singleplayer sandbox. It looks awesome and defantly worth checking out.
Does this look like a ball field to you sucka? This is a sandbox. For making sandcastles.

Quote
Post Count
A Novel by Inject OH 4
Conjoint Gaming
"You thought a Human Centipede was bad, wait till you get a load of us."
Bears, beer and bitches. That's everyone's motto.
Quote from: some guy on PC gamer
First of all, books were all but dead until tablets rejuvenated the industry
Quote from: Blazyd
Cortez I'm actually on black tar heroin fyi
Only been in it once didn't really pay attention to the staff, I think their was an eatable thong... but that may have been a totally different store, ANYWAYS... lol.
The plunger could simply be out of view, the pants + it's location behind the toilet may hide it... Or it's a fraud and we need to take down the system with out golden axes while destroying the rest of the demon-spawn so that we may live in a utopia.

Offline TowerSheep

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #35 on: March 09, 2012, 05:36:13 PM »
@Ashes: The issues with richland have been fixed mostly so it's not necessary.

@Cortez: I will look into it later. (I'm going away for the weekend)

Also, please do not bump this. Send me a PM if I don't respond.

by Kwaurtz

Offline Sniper no Sniping

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #36 on: March 26, 2012, 07:56:51 PM »
Suggestion: Golden Gun kill icon when you kill yourself by shooting an innocent

What does it do?: Shows that you killed yourself with a Golden Gun

Why: So it doesn't look like you killed yourself in console when you shoot an innocent with it.



Suggestion: Fake Golden Gun (Traitor Weapon)

What does it do?: When someone shoots it, it automatically kills them.

Why: So Innocents are more cautious with what they pick up.

Offline TowerSheep

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #37 on: March 28, 2012, 02:37:43 PM »
Suggestion: Golden Gun kill icon when you kill yourself by shooting an innocent

What does it do?: Shows that you killed yourself with a Golden Gun

Why: So it doesn't look like you killed yourself in console when you shoot an innocent with it.



Suggestion: Fake Golden Gun (Traitor Weapon)

What does it do?: When someone shoots it, it automatically kills them.

Why: So Innocents are more cautious with what they pick up.
Icon: this cannot be done because it uses the kill function to kill the person holding it. If you see the skull icon it should be a give away. As people killed by being shot will show an icon.

Fake: Trap guns are a waste of time. Especially one as rare as a gg. Look at the pain station, few people fall for it. Adding more traps won't make people more cautious.

by Kwaurtz

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #38 on: May 13, 2012, 12:33:59 PM »
What type of suggestion?: Weapon
What does it do?: A traitor shotgun that can knock down doors
Why should it be added?: It gives traitors a way to combat door-spamming innocents or make a dynamic entrance.
Link to download/addon: I coded one yesterday that looks like the SPAS-12, uses standard buckshot ammo, has two shots a clip, that launches doors it breaks at ~6000 units/second, enough to kill a doorspammer and at least heavily damage everyone in its way. It works with double doors as well. I can provide the download link if it's wanted.

Offline Boxman

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #39 on: May 13, 2012, 12:42:02 PM »
Icon: this cannot be done because it uses the kill function to kill the person holding it. If you see the skull icon it should be a give away. As people killed by being shot will show an icon.

Fake: Trap guns are a waste of time. Especially one as rare as a gg. Look at the pain station, few people fall for it. Adding more traps won't make people more cautious.
Can't you make it so that the Golden Gun automatically ID's the detective body? "Admin Forces found the body -Detective-, he was a detective." or some shit?

harrizons
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but anywaes u wanna go? u wanna go rite now> lets do this
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Offline ChocolateMoose

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #40 on: May 13, 2012, 02:42:02 PM »
What type of suggestion?: Weapon
What does it do?: A traitor shotgun that can knock down doors
Why should it be added?: It gives traitors a way to combat door-spamming innocents or make a dynamic entrance.
Link to download/addon: I coded one yesterday that looks like the SPAS-12, uses standard buckshot ammo, has two shots a clip, that launches doors it breaks at ~6000 units/second, enough to kill a doorspammer and at least heavily damage everyone in its way. It works with double doors as well. I can provide the download link if it's wanted.
This sounds amazing 5/5 do want

Offline Sniper no Sniping

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #41 on: May 13, 2012, 03:25:46 PM »
What type of suggestion?: Weapon
What does it do?: A traitor shotgun that can knock down doors
Why should it be added?: It gives traitors a way to combat door-spamming innocents or make a dynamic entrance.
Link to download/addon: I coded one yesterday that looks like the SPAS-12, uses standard buckshot ammo, has two shots a clip, that launches doors it breaks at ~6000 units/second, enough to kill a doorspammer and at least heavily damage everyone in its way. It works with double doors as well. I can provide the download link if it's wanted.
So are you saying the door would damage the person or the gun itself would, because i think it'd be a genius idea if the door would fly off it's hinges and kill anyone in its way.

Offline Boxman

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #42 on: May 13, 2012, 05:27:55 PM »
What type of suggestion?: Weapon
What does it do?: A traitor shotgun that can knock down doors
Why should it be added?: It gives traitors a way to combat door-spamming innocents or make a dynamic entrance.
Link to download/addon: I coded one yesterday that looks like the SPAS-12, uses standard buckshot ammo, has two shots a clip, that launches doors it breaks at ~6000 units/second, enough to kill a doorspammer and at least heavily damage everyone in its way. It works with double doors as well. I can provide the download link if it's wanted.
So are you saying the door would damage the person or the gun itself would, because i think it'd be a genius idea if the door would fly off it's hinges and kill anyone in its way.

And it'd stop Tower from camping as the last inno alive.

harrizons
Disonarded
Demons only lead to no sales when your game sucks
Quote from: Inject OH 4
ingorent
wtf r u challenge me to game? u r on u little pussey, i bet u cant evn gt 4 gfs like me
i tuch theyre bxxbs ALL DAY
&then we all go 420 on dat crank shiett and hav good time
but anywaes u wanna go? u wanna go rite now> lets do this
il meet ur face any time in leage o legens
wat? u scared/????

Offline Old Crow

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #43 on: May 13, 2012, 05:46:52 PM »
Innos camping+C4 = dead innos

At any rate this sounds like an excellent idea. A couple questions however

Does it work with any door that can be opened?
Is it already coded?
Who's gonna code it?
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Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #44 on: May 13, 2012, 07:46:50 PM »
I made a prototype, it's mostly code copied from TTT's shotgun.

So far it can only break open prop_door_rotating, because those are the only ones with real spam problems. It launches the door(s) (well, technically a physics prop that replaces and looks just like the door(s)) that it hits at a speed of 6000 units/second (subject to balancing changes). It knocks down double doors correctly if they're slaved or share the same name, and has a hacky workaround to prevent areaportal issues. I can upload it, but it currently lacks an Icon.

Here's a demo, IDK if it will play correctly without the gun installed: http://dl.dropbox.com/u/8098217/Misc/renegade2.dem
« Last Edit: May 13, 2012, 08:03:06 PM by CapellanCitizen »

Conjoint Gaming [Game On]

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #44 on: May 13, 2012, 07:46:50 PM »

 


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