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Author Topic: [Suggestions 2.0] Trouble in Terrorist Town  (Read 29385 times)

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Offline Zurc Boy

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #105 on: January 22, 2013, 03:54:34 AM »
What type of suggestion?: Weapon
What does it do?: Head Crab Artillery. I tried reading through all the posts in this thread, but I didn't find anything about re-adding it. I know it may not be high priority, but I think it added an interesting gameplay tactic by causing innocents to spread out. I'm not sure if it's possible to add back to the game or if it's too glitchy, but I thoroughly enjoyed it before.
Why should it be added?: It used to be really fun before Garry broke it.
Link to download/addon: You know what I'm talking about.

Offline Inject OH 4

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #106 on: January 22, 2013, 10:40:28 AM »
What type of suggestion?: Weapon
What does it do?: Head Crab Artillery. I tried reading through all the posts in this thread, but I didn't find anything about re-adding it. I know it may not be high priority, but I think it added an interesting gameplay tactic by causing innocents to spread out. I'm not sure if it's possible to add back to the game or if it's too glitchy, but I thoroughly enjoyed it before.
Why should it be added?: It used to be really fun before Garry broke it.
Link to download/addon: You know what I'm talking about.
Already got posted.
It is fixed, it's up to tower if he wants to add it back though.
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Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #106 on: January 22, 2013, 10:40:28 AM »

Offline Kacey

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #107 on: January 22, 2013, 09:44:32 PM »
What type of suggestion?: Rule
What does it do?: Change last words rule to only apply to Suspicious and Traitor callouts.
Why should it be added?: Because it happens at least once per map that someone will get sniped while saying they're with an inno. Also can be exploited by smoeone if they call out as a T then walk into fire.
Link to download/addon: N/A

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #108 on: February 11, 2013, 06:32:06 PM »
What type of suggestion?: Detective Item. Stab proof vest.
What does it do?: Only usable by detectives. Makes a knife two hit instead of 1 on the wearer.
Why should it be added?: I feel as though when ever I am detective I always get knifed and there isn't anything I can do about it. Maybe with this the knife would be a bit more balanced, as it is currently kind of op.
Link to download/addon: N/A

Offline Xenomorph

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #109 on: February 14, 2013, 04:39:27 AM »
What type of suggestion?: Feature
What does it do?: Allows a mini map vote system for TTT (with cvars)
Why should it be added?: People are sick and tired of replaying the same maps and not being able to vote for the maps they would like to play.
Link to download/addon:
Lua File: http://www.mediafire.com/?03ql9g677gk8y29
READ ME: http://www.mediafire.com/view/?sqh27yimcttad62

Edit: Ignore the downloads till further notice. But I am testing one at the time of the edit.
« Last Edit: February 14, 2013, 12:37:23 PM by Xenomorph »

                                                                  


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Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #109 on: February 14, 2013, 04:39:27 AM »

 


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