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So, im sick of acecool getting away with everything, shisa killed him one day and he got butthurt for it so he got shisa's admin removed saying he was being racist which is total bullshit and a pure lie......and then the fact that ashes crowbarred a mine on whitehouse and killed him for it and he was in last words....so someone killed him for it and he slayed the guy......hitting the mine once with a crowbar is not considered playing with that mine....i could see if he was running around with it or picking it up but he wasn't.......plus if acecool resigned why the fuck is he an admin again.....i mean seriously........someone resigns you dont just give them admin back........hes the worst admin hes more of an issue and constantly calls RDM on everything when he gets killed....too be honest acecool shouldnt even be in this community hes giving us admins who work and do shit correctly a bad name
Well is see plenty of admins not doing fucking jack-shit. They only slay when they get killed themselves.Most admins even never ask around if anyone has RDM complaint. Surely most admins wanted it just for the power. Not for the justice.
Quote from: Finniespin on July 12, 2011, 05:58:15 AMWell is see plenty of admins not doing fucking jack-shit. They only slay when they get killed themselves.Most admins even never ask around if anyone has RDM complaint. Surely most admins wanted it just for the power. Not for the justice.P.S - Finnie, I used to do that all the time. Post-round I'd say "Were there any RDM complaints this round? / Has anyone been RDMed?"But now, it's so much more difficult because everyone fucking likes to blurt out random bullshit no one cares about. "HURRR I LIKE THE GALIL MOAR" or "YEAH I'M GETTING SKYRIM IS SO EPIIICCCCCC" I demand a rule that allows admins to shut players up or mute them post-round (continuing into pre-round) while they handle RDM. Otherwise, handling RDM is fucking ridiculous.Acecool is in it for the power.
In console, type this: bind = "sm_mute @!me" < Mutes everyone except you and bind - "sm_unmute @all" < unmutes all players.^ If no one shuts the F up, just do that. Then there's absolutely no way that they "didn't hear you."
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