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Author Topic: Source engine command: Impulse 202  (Read 4707 times)

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Offline Sigoshi

Source engine command: Impulse 202
« on: June 24, 2011, 09:31:59 PM »
So I was looking at a list of source console commands and wanted to learn more about the "impulse command". I looked up a list of impulse commands and found this list

http://developer.valvesoftware.com/w/index.php?title=Impulse&oldid=144008

Impulse 202 is what really caught my eye... It's apparently makes an audio spray called a jingle. You can link it up with a wav file and when you use impulse 202 it will play the file. It can be used in multiplayer, as it is listed as "Not a cheat". I'm going to test it right now... but I want to know what you guys think of it. Have you guys heard of it?

It won't work in all games, however... it says games "typically appear to disable jingles"



Offline Whitellama

Re: Source engine command: Impulse 202
« Reply #1 on: June 27, 2011, 09:58:48 PM »
Bro, that would be freaking awesome... let me know if it works, because I would totally bind something to a key...

However, if this really does work, it might be a pain in the ass if trolls got a hold of it, running around spamming shit in our servers.

My guess is that it doesn't work, at least not in gmod, or someone would have discovered it by now.

Conjoint Gaming [Game On]

Re: Source engine command: Impulse 202
« Reply #1 on: June 27, 2011, 09:58:48 PM »

Offline Blackllama

Re: Source engine command: Impulse 202
« Reply #2 on: June 27, 2011, 10:08:22 PM »
sounds like fun.  Test this out and come back and tell me if it works lol.

Offline Wholegrain

Re: Source engine command: Impulse 202
« Reply #3 on: June 28, 2011, 11:12:48 PM »
doubtful it would work on any of the major source games or even mods

if trolls knew about it they would have used it

out of 4 years nearly of managing servers I have never seen this happen

Offline Napoleon BonaPARTY

Re: Source engine command: Impulse 202
« Reply #4 on: June 29, 2011, 12:46:42 AM »
oh that's cool
ha ha I made a signature

Offline Iora Rua

Re: Source engine command: Impulse 202
« Reply #5 on: July 06, 2011, 11:42:59 AM »
I say something like this would work in Hl2DM Or Sven Co-op.

Offline Cadaver

Re: Source engine command: Impulse 202
« Reply #6 on: July 06, 2011, 12:07:48 PM »
would be interesting if true, but yeah, the trolls would have it sound every second...

Conjoint Gaming [Game On]

Re: Source engine command: Impulse 202
« Reply #6 on: July 06, 2011, 12:07:48 PM »

 


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