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Do you have a black skybox in ttt_minecraft_b4 ?

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Author Topic: TTT minecraft by finniespin  (Read 80769 times)

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Offline Finniespin

Had some problems with map.
« Reply #60 on: May 29, 2011, 07:32:52 AM »
For some people who were playing the map. I forgot to re-name it.

The reason why is because people who have to old version get the message.
“Map differs” That means they got the old version with the same name.

And since most of the people don’t know how to fix that. I’ll just have to re-name it.

By the time I was thinking about it, I mentioned that I had some other things to fix.

The Traitor room for instance, when we are in pre-round. There are no innocent/traitors selected.

So people can run in to the traitor room, And have a high change of being selected as an innocent in the traitor room.

I also need to fix some problems with the “Fake nether portal” trap. Because if you go to fast, a trigger won’t recognize it. And set something different in the end-round logs.

There’s also one problem with the TNT Minecart. I’ve added a credit adjustment that adjust the credits to whom you kill. (For instance you kill a fellow traitor> -2 credits)

I think I also need to fix some things about the borders of the map (a trigger that hurts people if they go to far from the island)

tl;dr: I need to fix some stuff.

Offline Finniespin

Re: TTT minecraft by finniespin
« Reply #61 on: May 29, 2011, 10:02:10 AM »
New update (small)
Renamed the map after "ttt_minecraft_b1"
b1 = Beta 1

Download link. http://www.mediafire.com/?tpdil518edaz5ve

Change logs Version 1.0 Beta
Code: [Select]
Added Traitor room*

Fixed being able to block doors with minecarts.
Fixed minecart TNT trap not displaying text on press

Added a small cave.
Added ladders so you don't need to swim all the way to the beach.
Added hurt borders. If you go to far from the island you will get hurt/damaged.
Added trees for less "openness"

Added more minecarts.

Still need to be tested:
If fellow traitor dies by your TNT minecart you get -2 credits (you lose 2 credits)
If Innocent/ detective dies by your TNT minecart you get +1 credit

[u]Added Nether:[/u]
Added "fake nether portal trap" in traitor room"
Added a suction trap, that pushes you in lava.
Added a small island that traitors can break.

* [u]Traitor room:[/u]
You can only test the subject by having both iron doors closed (and a person in it).
[b]It still needs testing![/b]
« Last Edit: May 29, 2011, 10:09:54 AM by Finniespin »

Conjoint Gaming [Game On]

Re: TTT minecraft by finniespin
« Reply #61 on: May 29, 2011, 10:02:10 AM »

Offline Finniespin

Re: TTT minecraft by finniespin
« Reply #62 on: May 29, 2011, 12:23:00 PM »
traitor tester isn't working proper. The indicator lights aren't working properly aswell. Same as the hatch. And i think the damage owner does not work aswell

Offline IrishBandit

Re: TTT minecraft by finniespin
« Reply #63 on: May 30, 2011, 03:00:41 PM »
I would love you if you sent me that skybox texture for use in cs_minevalley

Offline Finniespin

Re: TTT minecraft by finniespin
« Reply #64 on: May 30, 2011, 03:47:17 PM »
I would love you if you sent me that skybox texture for use in cs_minevalley
It needs some fixes though. You can see like the blur of the sun. I haven't put it over to the top layer yet. So You can see that the blur is cut off at some point. But I'll fix it later.

I think I'll be starting on the map tomorrow again. (I can't let it loose. I just want to finish it for some reason :< (LOLOL FAME?))

Offline Finniespin

Re: TTT minecraft by finniespin
« Reply #65 on: June 04, 2011, 06:26:57 AM »
I've lost some progress!

I don't know what happend. But for some reason my .vmf file wasn't saved correctly.

Offline Finniespin

Re: TTT minecraft by finniespin
« Reply #66 on: June 04, 2011, 06:37:59 AM »

Offline Finniespin

Re: TTT minecraft by finniespin
« Reply #67 on: June 07, 2011, 08:42:02 AM »
Update!
ttt_minecraft_b3 ( Don't know if we released a b1 and b2 )

Changelog:

Changed the skybox (smaller sun)
Added 3d skybox.
Fixed the Traitor room.
(Check) Fixed re-arm script.
Fixed ladders having an info_ladder_dismount
Added more ladders.

  • Added traitor tester:
    Added glass trap that breaks glass and let you fall on a rock.
    Added dungeon lava trap.
  • Added a cave:
    3 entrances, 2 gold ore (breaking) ways 1 via lighthouse.
    in the cave is a chest drops 5 random ammo.
  • Traitor room:
    Added a body dumper in the traitor room.
    Fake nether portal button (teleports next person to a fake nether portal and will die)
    Fixed the ladder (was a collection of blocks first)

<More to come maybe>

Download Mediafire: http://www.mediafire.com/?wfd2gl6zhoz75p4

Offline Finniespin

Re: TTT minecraft by finniespin
« Reply #68 on: June 07, 2011, 12:39:37 PM »
Bring up my first post.

Offline Finniespin

Re: TTT minecraft by finniespin
« Reply #69 on: June 07, 2011, 04:15:59 PM »
Requesting this map to be added to the server box and remove "ttt_minecraf1"

Download Mediafire: http://www.mediafire.com/?wfd2gl6zhoz75p4

Cadaver, Wholegrain, Jorgen (,Inject) (and other Cl's or people access to ftp of ttt serverbox)

Offline Finniespin

Re: TTT minecraft by finniespin
« Reply #70 on: June 17, 2011, 10:05:42 PM »
If you find some bugs, Just report it here please. So I can (try) to fix them.

Offline Finniespin

Re: TTT minecraft by finniespin
« Reply #71 on: June 22, 2011, 08:36:04 AM »
Adding more things to the Nether. To make it more attractive. Possibly adding more caves.

You need to find a Gold block randomly scattered around the world.
    Chance of finding the gold block:
    • Mainlands: 33%
    • Nether: 66%
    • Nowhere: 1%

    Beta 4.0 is going to take a while.

    Please pm me if you want to test. I am going to make a possible date later in this topic.

    Offline TheSlyder

    Re: TTT minecraft by finniespin
    « Reply #72 on: June 22, 2011, 02:47:08 PM »
    If I may just dump a huge list of my opinions and suggestions:

    I think the Netherworld needs to have more content. I'd love to see it be more than just a few pieces of ground surrounded by lava. If it had its own caves and structures, nooks, and crannies, there would be more reason to go there, and it would also increase the amount of "playable space" on the map.

    The tiny doors are pretty annoying. I'm aware that it fits with the Minecraft aesthetic, but it's unpleasant to play with doorways that are practically cracks in the wall that one person can fit through.

    You might want to consider making the small pool in the center larger and deeper. There has been a time or two where I've fallen and landed in the pool (Expecting to save myself) and die from it being too shallow.

    As far as innocent objectives go, I like the gold brick idea. I've never played Minecraft and I don't know much about it, but off the top of my head you could continue with what you're doing with the bricks, an easter egg hunt. You could also do something with destroying parts of the level. Maybe a series of hidden rooms with switches in them.

    The thing is that an innocent objective has to be long-winded. If it's something everybody can work together on and accomplish in a matter of 2-3 minutes, it's going to be unbalanced and the traitors will never stand a chance. So I think you should definitely come up with some extra objectives to add to your current ideas.

    If I think of anything I'll definitely post it here.


    Oh, and the lighthouse is really obnoxious to be on because of how big the light structure is. If there's more than one person up there, you're pretty much stuck trying to constantly go around each other. (In fact, there are a TON of bottleneck places on the map that leads to a lot of waiting for people to move.)

    Offline Finniespin

    Re: TTT minecraft by finniespin
    « Reply #73 on: June 22, 2011, 02:59:20 PM »
    Quote
    You might want to consider making the small pool in the center larger and deeper. There has been a time or two where I've fallen and landed in the pool (Expecting to save myself) and die from it being too shallow.
    The water was going to be a problem since when I make it into a "func_brush" the water property will completely remove. I don't know another way around to make the lava dissapear and let water appear without losing the water property. I am trying to fix it, but very slowly. (Possibly the best way is just to remove it)

    Quote
    The tiny doors are pretty annoying. I'm aware that it fits with the Minecraft aesthetic, but it's unpleasant to play with doorways that are practically cracks in the wall that one person can fit through.
    Quote
    Oh, and the lighthouse is really obnoxious to be on because of how big the light structure is. If there's more than one person up there, you're pretty much stuck trying to constantly go around each other. (In fact, there are a TON of bottleneck places on the map that leads to a lot of waiting for people to move.)
    If I only knew how to disable player collision. Is there a console command for that? If so, I can fix that. I'll look for it later. However, I don't know if the point_servercommand has the right if "sv_cheats" is on "False"/ Value 0 to apply that command

    Quote
    The thing is that an innocent objective has to be long-winded. If it's something everybody can work together on and accomplish in a matter of 2-3 minutes, it's going to be unbalanced and the traitors will never stand a chance. So I think you should definitely come up with some extra objectives to add to your current ideas.
    I can maybe find a way to sabotage the buildings. Also note that Traitors can hide one Iron Ore / Brick block into the traitor room. And the whole plan is aborted.

    Offline TheSlyder

    Re: TTT minecraft by finniespin
    « Reply #74 on: June 23, 2011, 03:06:18 PM »
    I don't think you should disable player collision. That's a part of the gameplay and it shouldn't be changed. Especially considering the fact that it can be used to a player's advantage/disadvantage.

    Conjoint Gaming [Game On]

    Re: TTT minecraft by finniespin
    « Reply #74 on: June 23, 2011, 03:06:18 PM »

     


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