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In case you're wondering how this mess of explosions and mining can possibly make up a competitive team game, here's a rundown of the actual game rules (as if anyone plays Infiniminer to win): Teams compete to collect the maximum amount of loot (which can be customized, but the default is $10,000) before the other team does by digging deep and searching for gold ($200) and diamond ($1,000) blocks. Once a player mines one of these blocks, the loot is pocketed and has to be taken to the surface in order to count for the team's total. Of course, each player can only hold so much loot in their pockets at one time, so it may take a few trips when you stumble upon that gold mine you've been looking for (unless you've got some teammates to help you with the hauling). Once the maximum loot amount is hit, that team wins and the map resets, starting a new game. From what I understand, Infiniminer saves the map file each time the server resets the game (I haven't actually completed a game, so I wouldn't know), so don't worry about losing that awesome base from the last game.
I believe Notch stated that he took inspiration from this game.