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Author Topic: Reinitiating the kicking of the AFK  (Read 2984 times)

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Offline Cadaver

Reinitiating the kicking of the AFK
« on: March 13, 2011, 12:46:25 AM »
Since we have a small Vent again, I suggest we have the rule of kicking any AFK members (in the AFK / away channel) so that we have true full use of the Vent server.

SIDE NOTE: Liked the old Vent info - which showed who was on, not our "rank" compared to other Vents.  Useful on gaming servers. Useless here.

Offline Wholegrain

Re: Reinitiating the kicking of the AFK
« Reply #1 on: March 13, 2011, 01:25:58 AM »
we may just put it up to 20 slots

Conjoint Gaming [Game On]

Re: Reinitiating the kicking of the AFK
« Reply #1 on: March 13, 2011, 01:25:58 AM »

Offline Dinomoto

Re: Reinitiating the kicking of the AFK
« Reply #2 on: March 13, 2011, 01:54:47 AM »
Reinitiating the kicking of the AFK
lol WG will be kicked off so many times xD
Phim Bogason

Offline Inject OH 4

Re: Reinitiating the kicking of the AFK
« Reply #3 on: March 13, 2011, 03:28:56 AM »
Reinitiating the kicking of the AFK
lol WG will be kicked off so many times xD
Who's WG?
Quote from:  Winston
We shall defend our island, whatever the cost may be, we shall fight on the beaches, we shall fight on the landing grounds, we shall fight in the fields and in the streets, we shall fight in the hills; we shall never surrender.
Quote from:  Zombie
Valuve Admin Steve: If not we at valve can act as a "guardian gateway".
Valuve Admin Steve: I will be your daddy.
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Offline Wholegrain

Re: Reinitiating the kicking of the AFK
« Reply #4 on: March 13, 2011, 03:33:43 AM »
^ fail


we will be buying a 20 slot vent soon

Offline Zukuto

Re: Reinitiating the kicking of the AFK
« Reply #5 on: March 13, 2011, 03:51:10 AM »
Lol, WG won't be kicked, i'm assuming he has 'Inactivity Immunity' which allows him to stay in as long as he wants.  trollface


Offline Inject OH 4

Re: Reinitiating the kicking of the AFK
« Reply #6 on: March 13, 2011, 03:56:47 AM »
Lol, WG won't be kicked, i'm assuming he has 'Inactivity Immunity' which allows him to stay in as long as he wants.  trollface
True and we will make it so 1HR Idle is kick hows that? 30min? 10min?
Quote from:  Winston
We shall defend our island, whatever the cost may be, we shall fight on the beaches, we shall fight on the landing grounds, we shall fight in the fields and in the streets, we shall fight in the hills; we shall never surrender.
Quote from:  Zombie
Valuve Admin Steve: If not we at valve can act as a "guardian gateway".
Valuve Admin Steve: I will be your daddy.
Looking for graphic artist, Photoshopers, and other graphic related people. Hit me a PM if you can help!

Offline Zukuto

Re: Reinitiating the kicking of the AFK
« Reply #7 on: March 13, 2011, 03:59:54 AM »
I think a 15 minute kick should be enough. If somebody is gone for more than 15 minutes, obviously they aren't at the computer anymore, or are inactive, in which case don't need to take up room that could be used for other CG members. Might seem a bit low, but if space is a real issue, then 15 is more than reasonable. On my ventrilo server (only 10 slots) I have it set to 5 minutes, simply because it gets crowded, and it works seamlessly.


Offline Pillz

Re: Reinitiating the kicking of the AFK
« Reply #8 on: March 13, 2011, 11:57:30 AM »
I agree, if anyone's gone for 15 minutes they can just enter vent again if they still want to talk.
This whole thing is a travesty.

For starters, Pillz is obviously the sexiest.

Offline WhiteLongshot

Re: Reinitiating the kicking of the AFK
« Reply #9 on: March 13, 2011, 09:20:54 PM »
Why have the ZP:S channel than..? Noone plays it.. sadly..

Offline Pillz

Re: Reinitiating the kicking of the AFK
« Reply #10 on: March 13, 2011, 11:05:35 PM »
What do rooms have to do with the amount of people on/not on the server?
This whole thing is a travesty.

For starters, Pillz is obviously the sexiest.

Offline Cadaver

Re: Reinitiating the kicking of the AFK
« Reply #11 on: March 14, 2011, 12:13:18 AM »
Yeah, initiate the 15 minutes AFK autokick.   That is good.

Offline WhiteLongshot

Re: Reinitiating the kicking of the AFK
« Reply #12 on: March 14, 2011, 12:57:50 AM »
... Because I'm in it alone and get kicked?

Offline Zukuto

Re: Reinitiating the kicking of the AFK
« Reply #13 on: March 14, 2011, 01:13:58 AM »
You won't be kicked unless you have not moved your mouse, or entered a key into your keyboard for 15 minutes. You could not talk for hours and stay in vent, as long as you're doing sometime of input.


Offline Inject OH 4

Re: Reinitiating the kicking of the AFK
« Reply #14 on: March 14, 2011, 01:39:52 AM »
yeah i'm goin put it to 15 min prob. afk peeps annoy me
Quote from:  Winston
We shall defend our island, whatever the cost may be, we shall fight on the beaches, we shall fight on the landing grounds, we shall fight in the fields and in the streets, we shall fight in the hills; we shall never surrender.
Quote from:  Zombie
Valuve Admin Steve: If not we at valve can act as a "guardian gateway".
Valuve Admin Steve: I will be your daddy.
Looking for graphic artist, Photoshopers, and other graphic related people. Hit me a PM if you can help!

Conjoint Gaming [Game On]

Re: Reinitiating the kicking of the AFK
« Reply #14 on: March 14, 2011, 01:39:52 AM »

 


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