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Pre-round RDM slays. Very strict, unneeded. Lots of players argue and new players are confused.I suggest we remove the rule, or atleast give the player like 2 warnings, its completely unnecessary..
Boohoo, they if they get killed preround they spawn in like 10 seconds or less. Plus, losing weapons, really? Theres a 1,000,000 weapons on the map.
Quote from: HerpDerpMike on December 03, 2013, 06:34:02 PMBoohoo, they if they get killed preround they spawn in like 10 seconds or less. Plus, losing weapons, really? Theres a 1,000,000 weapons on the map.Lets say it is crummy craddle. They get prop killed or knocked off the map losing their sniper. Then they wait 10 seconds, spawn and a Traitor goes crazy mowing him and several others down and they have no way to defend themselves because someone killed them pre-round. Not to mention the only ways to kill people pre round is by knocking them off to their death using props, activating traps on them, or prop killing them. Also Herp then you get problems where people are killed at 1 second in and the person who killed them claims they tried to do it before the round started and he died when it did, or you knock them off and the round starts with them falling to their death.
Quote from: Dante on December 03, 2013, 06:46:44 PMQuote from: HerpDerpMike on December 03, 2013, 06:34:02 PMBoohoo, they if they get killed preround they spawn in like 10 seconds or less. Plus, losing weapons, really? Theres a 1,000,000 weapons on the map.Lets say it is crummy craddle. They get prop killed or knocked off the map losing their sniper. Then they wait 10 seconds, spawn and a Traitor goes crazy mowing him and several others down and they have no way to defend themselves because someone killed them pre-round. Not to mention the only ways to kill people pre round is by knocking them off to their death using props, activating traps on them, or prop killing them. Also Herp then you get problems where people are killed at 1 second in and the person who killed them claims they tried to do it before the round started and he died when it did, or you knock them off and the round starts with them falling to their death.Yeah.. thats not preround.. obviously if it continues into the round its a slay. I just find it absurd how if they get prop killed then the person gets slayed. And 9/10, a traitor wont start shooting right as the round starts.So, if someones pre-round kill affects their round (getting killed instantly) we should give the person a warning.
Its easier because pre-round kills don't show up in logs, and its just useless. It's not like it happends every round, and its a bit harsh imo. Benefits? We're trying to make the rules a bit easier on the players to make it more fun, thats how it benefits the server.
It's not gone, lol. Barely anyone reads the rules.. once we tell them its slayable they are all confused.It just seems harsh, you don't think warnings are fair?