0 Members and 1 Guest are viewing this topic.
We shall defend our island, whatever the cost may be, we shall fight on the beaches, we shall fight on the landing grounds, we shall fight in the fields and in the streets, we shall fight in the hills; we shall never surrender.
Valuve Admin Steve: If not we at valve can act as a "guardian gateway".Valuve Admin Steve: I will be your daddy.
I'd also like to throw in that, in my experience (And according to people I've been asking) it's best to avoid CTF maps in a server's rotation. CTF games are more often than not, very long-winded, and are prone to stalemates, both of which tend to chase players off.Another thing that's been recommended to me that I agree with is limiting each map to three rounds. I've noticed that our maps last a LONG time. We'll play for what seems like forever, and we almost always RTV in order to change maps, at which point the map changes mid-round, very abruptly.Fix the humiliation round to be longer, too, while we're discussing changes and fixes.
This whole thing is a travesty.For starters, Pillz is obviously the sexiest.