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StorageInternal flash memory: 8GB(7.2GB usable) - $299 for Basic Set, 32GB (25GB usable) - $349 Deluxe Set. Expandable memory via external USB hard drive and SDHC memory cards.Note the SDHC are only for Wii memory and Wii shop games. CPUIBM Power®-based multi-core microprocessor IBM has revealed it to be a 45nm chip, with embedded DRAM. Additionally, the CPU is based on the same chip that is used in the Watson supercomputer, implying it is a Power7 model. (Source: Kotaku) A hacker know as Hector Martin said that the CPU clocks in at about 1.23 GHZ. Previously rumored to be roughly 50% more powerful than PS3. (Source: IGN) Recent reports of actual hardware however suggest it to be much greater, putting it around 20% less powerful than the next gen Xbox (which is rumored to be at least 6 times more powerful than current gen consoles). Again, all rumors however, so please don't get too obsessed with power.GPUAMD Radeon-based High Definition GPU Anandtek's teardown has revealed that the size of the GPU is close to that of the RV740 GPU. The RV740 is actually a HD 4770, which is different from the rumours that suggested an ATI HD 4800 series GPU or HD 6700 series GPU. Comparatively, the Xbox 360 has a Radeon X1800 equivelant GPU. However, this may be false as the GPU was probably very heavily modified to fit the standards of the Wii U console size. Reports from 2011 suggest it is based on the RV770 architecture, unlike previous reports which merely pointed to the general R700 series and supports DirectX 10.1 This chip is used in ATi's Radeon HD 4800 series cards "Eyefinity-like multi-display tech for up to four SD video streams" According rumors about details leaked by a Ubisoft employee just before E3 2012, the console uses an AMD Radeon HD 6770 and supports DirectX 11 Note that none of this is official from Nintendo Sources: Engadget, GameWatch[1] Rumors say that the Wii U's GPU is a GPGPU RAMThe Wii U has 2GB of RAM. 1GB of RAM is allocated to system functions. Examples of system functions include TVii and Mii-verse. The other 1GB is allocated for games. RAM is provided by Samsung
Processors: CPU: PowerPC-based Broadway processor, made with a 90 nm SOI CMOS process, reportedly†clocked at 729 MHz[100] GPU: ATI Hollywood GPU made with a 90 nm CMOS process,[101] reportedly†clocked at 243 MHz[100]^†None of the clock rates have been confirmed by Nintendo, IBM or ATI.Memory: 88 MB main memory (24 MB internal 1T-SRAM integrated into graphics package, 64 MB external GDDR3 SDRAM)[102] 3 MB embedded GPU texture memory and framebufferPorts and peripheral capabilities: Up to 16 Wii Remote controllers (10 in standard mode, 6 in one-time mode,[103] connected wirelessly via Bluetooth) Nintendo GameCube controller ports (4) Nintendo GameCube memory-card slots (2) SD memory-card slot (supports SDHC cards, as of system menu 4.0) USB 2.0 ports (2) Sensor Bar power port Accessory port on bottom of Wii Remote Optional USB keyboard input in message board, Wii Shop and Internet channels (as of 3.0 and 3.1 firmware update)[104] Mitsumi DWM-W004 WiFi 802.11b/g wireless module[105] Compatible with optional USB 2.0 to Ethernet LAN adapter "AV Multi Out" port (See "Video" section)Built-in content ratings systems: BBFC, CERO, ESRB, ACB, OFLC (NZ), PEGI, USK Square computer chipIBM Wii Broadway CPUSquare computer chipATI Wii Hollywood GPUStorage: 512 MB built-in NAND flash memory Expanded storage via SD and SDHC card memory (up to 32 GB) Nintendo GameCube memory card (required for GameCube game saves) Slot-loading disc drive, compatible with 8 cm Nintendo GameCube Game Disc and 12 cm Wii Optical Disc Mask ROM by Macronix[106]Video: Custom "AV Multi Out" port supporting composite video,[107] YPBPR component video,[108] S-Video (NTSC consoles only)[109] and RGB SCART (PAL consoles only)[110] 480p (PAL/NTSC), 480i (PAL/NTSC) or 576i (PAL/SECAM), standard 4:3 and 16:9 anamorphic widescreen[111]Audio: Main: Stereo – Dolby Pro Logic II-capable[112] Controller: Built-in speakerPower consumption: 18 W when switched on[113] 9.6 W in standby with WiiConnect24 standby connection[113] 1.3 W in standby[113]
We shall defend our island, whatever the cost may be, we shall fight on the beaches, we shall fight on the landing grounds, we shall fight in the fields and in the streets, we shall fight in the hills; we shall never surrender.
Valuve Admin Steve: If not we at valve can act as a "guardian gateway".Valuve Admin Steve: I will be your daddy.
Bairly.
Barely.In comparsion to this gen's consoles it's totally awesome.
Quote from: Inject OH 4 on June 19, 2013, 10:59:50 PMBarely.In comparsion to this gen's consoles it's totally awesome.Fixed typos
Quote from: Christovski on June 19, 2013, 11:01:17 PMQuote from: Inject OH 4 on June 19, 2013, 10:59:50 PMBarely.In comparsion to this gen's consoles it's totally awesome.Fixed typos Wy thank yuo. But you mised "comparson"
This whole thing is a travesty.For starters, Pillz is obviously the sexiest.