I can see your point with Oilrig.
Wish it was scaled up about 50% then it could accommodate a full server -_-
I had this wonderful idea based off an old CSS map I used to play.
Every round people would start in the center of the map and they had door ways. whichever doorway was entered first was the only one people could use. The others would close once someone waked through one.
It had like 6 different sections of the map.
I would love if we could create a map where there was a special section for each Hale.
HHH - would be a graveyard which would sort of be like fy_Churches with graves that would have underground tunnels and high church towers for snipers.
It would have to be on a larger scale and I would want it to be darker and have a hell of a lot more graves.
Maybe a little like this
Existing Koth map
Or maybe a twist on the mansion map that Valve launched a few years ago. Just something HHH themed.
Vagineer - Construction site sort of like
But with more structures. Probably 4 towers of different heights some partially built some even furnished on bottom floors.
Saxton Hale - MannCo HQ item factory
A huge factory with conveyor belts and assembly lines full of MvM robots assembling items maybe even take some models and concepts from the workshop pages. -_-
I have no map making skills, but I hope that some day my dream can come true.
I wish I knew the name of the old CSS map so we could have somewhere to start from.
thanks,
-Wooley