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Author Topic: Arma 2 DayZ  (Read 58196 times)

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Offline Finniespin

Re: Arma 2 DayZ
« Reply #345 on: August 13, 2012, 08:23:20 AM »
None, but you die either way.

Offline Finniespin

Re: Arma 2 DayZ
« Reply #346 on: August 13, 2012, 09:33:24 AM »
<a href="http://www.youtube.com/watch?v=xQPN3aXujI0" target="_blank">http://www.youtube.com/watch?v=xQPN3aXujI0</a>

Conjoint Gaming [Game On]

Re: Arma 2 DayZ
« Reply #346 on: August 13, 2012, 09:33:24 AM »

Offline Nelth

Re: Arma 2 DayZ
« Reply #347 on: August 13, 2012, 02:13:29 PM »
You CAN jump out of a heli and surivive, but the heli can't be tilted, or your head will intersect the rotor blades.

Offline Finniespin

Re: Arma 2 DayZ
« Reply #348 on: August 15, 2012, 12:21:20 PM »
For those who have artifact glitches.
What are your video settings?



Offline Cortez (Mr. T. FOO!)

Re: Arma 2 DayZ
« Reply #349 on: August 16, 2012, 09:21:59 PM »
Omfg lol

<a href="http://www.youtube.com/watch?v=CVFHQsWPMhU" target="_blank">http://www.youtube.com/watch?v=CVFHQsWPMhU</a>
Does this look like a ball field to you sucka? This is a sandbox. For making sandcastles.

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Offline Finniespin

Re: Arma 2 DayZ
« Reply #350 on: August 18, 2012, 07:15:13 AM »
Dogs are your companion.
I like it, and I don't.

Here's why.
Quote
RPS: So just to be clear, you are putting dogs in the mod as well as the standalone game?

Hall: Oh, yes, that’s the mod running out there.

RPS: How do dogs work? In the game, I mean…

Hall: Well, you find a dog then you can give it meat – yes! remind your Minecraft at all? – and then the dog will follow you around. The longer the dog follows you around, the better it gets at doing stuff. You can tell it to stay, and depending on how long it’s been with you, it’ll stay for longer periods of time, before it says “where are you?” and comes to find you. You can use dogs for tracking, too, both with people and animals, and you can have it warn you of danger, growling when people are nearby and so on.

It's good for tracking and such.
But when he growls, it gives away your position. Which is bad...

Source:
http://www.rockpapershotgun.com/2012/08/17/day-z-standalone/

Offline xXArbysOvenMittXx

Re: Arma 2 DayZ
« Reply #351 on: August 18, 2012, 08:10:06 AM »
Dogs are your companion.
I like it, and I don't.

Here's why.
Quote
RPS: So just to be clear, you are putting dogs in the mod as well as the standalone game?

Hall: Oh, yes, that’s the mod running out there.

RPS: How do dogs work? In the game, I mean…

Hall: Well, you find a dog then you can give it meat – yes! remind your Minecraft at all? – and then the dog will follow you around. The longer the dog follows you around, the better it gets at doing stuff. You can tell it to stay, and depending on how long it’s been with you, it’ll stay for longer periods of time, before it says “where are you?” and comes to find you. You can use dogs for tracking, too, both with people and animals, and you can have it warn you of danger, growling when people are nearby and so on.

It's good for tracking and such.
But when he growls, it gives away your position. Which is bad...

Source:
http://www.rockpapershotgun.com/2012/08/17/day-z-standalone/
As much as I like this idea, I think it'd be better off if players didn't hoard a massive amount of dogs like they do with tents and vehicles. Last thing I want is to encounter is an army of german shepards guarding the barracks in the airfield.

Offline Finniespin

Re: Arma 2 DayZ
« Reply #352 on: August 18, 2012, 09:00:26 AM »
As much as I like this idea, I think it'd be better off if players didn't hoard a massive amount of dogs like they do with tents and vehicles. Last thing I want is to encounter is an army of german shepards guarding the barracks in the airfield.
I think there will be a limit of amount of dogs you can have.

On a different topic.
Cortez, Nelth, Yathzee and Reeves (if he read this)
The AS50 with thermal scope, isn't actually a hacked weapon.
It's been patched out. Meaning it was here before. So it might come back.

Just say you have it for a long time :P

Offline Yahtzee

Re: Arma 2 DayZ
« Reply #353 on: August 18, 2012, 11:53:06 AM »
Welp. I feel cooler already.

Offline Finniespin

Re: Arma 2 DayZ
« Reply #354 on: August 18, 2012, 05:04:01 PM »
Ok, Yahtzee and Pwn3dL1fe are off the list...

Yathzee did a stupid land on a slope...
And pwn3d dived into the land.

Offline Nelth

Re: Arma 2 DayZ
« Reply #355 on: August 18, 2012, 05:13:40 PM »
You let them fly?  meme2



But in all seriousness it is difficult to get accustomed too.

Offline Finniespin

« Last Edit: August 18, 2012, 06:21:45 PM by Finniespin »

Offline Yahtzee

Re: Arma 2 DayZ
« Reply #357 on: August 18, 2012, 06:22:30 PM »
Helicopter slid down hill when Itried to land. Pwnd tried to take off and nosedived a helicopter up my anus.

Offline Finniespin

Re: Arma 2 DayZ
« Reply #358 on: August 18, 2012, 06:57:43 PM »
Best troll move ever!
<a href="http://www.youtube.com/watch?v=ZAa14HpM-1o" target="_blank">http://www.youtube.com/watch?v=ZAa14HpM-1o</a>

Conjoint Gaming [Game On]

Re: Arma 2 DayZ
« Reply #358 on: August 18, 2012, 06:57:43 PM »

 


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