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Messages - Doc. Mentalist S.

Pages: 1 ... 12 13 [14] 15 16 ... 35
196
Way Off Topic Box / Re: Post a picture of your self here because....
« on: June 27, 2012, 01:15:50 AM »
You can tell who wholegrain is (the one on the right).

Honestly though my depiction of wholegrain was 100% off when i first saw a pic of him.

197
Team Fortress 2 / Re: Pyromania
« on: June 25, 2012, 05:03:49 PM »
Quote
"That's a pretty catchy song," we said. "Who sings that?" Well, we don't want to upset you, so we won't type it here, but suffice it to say the band that wrote 'Safety Dance' has the most unthinkably offensive name we've ever heard.

<a href="http://www.youtube.com/watch?v=AjPau5QYtYs" target="_blank">http://www.youtube.com/watch?v=AjPau5QYtYs</a>


198
Zombie Panic: Source / Re: Ideas for ZPS?
« on: June 25, 2012, 04:50:21 PM »
Quote from: Pillz
More maps? Cabin/lake?

I'd like to be able to play cabin maps once in a while even though they are overplayed they are still fun at times. Probably snowy cabin, winter cabin, rawcg cabin(uncertain about the name), cabin recharge, cabin b7 idk whatever once's the most updated. Lake maps are really irritating, no maneuverability and too open.

Quote from: Pillz
Fun nights?

Fun nights? sure if we have an active admin staff that wouldn't mind popping on that moment.

Quote from: Pillz
More rules?

Rules are fine as they are.

Quote from: Pillz
Quake sounds?

Not sure about quakes, every time a new maps starts players would have to re-download the quakes.

Quote from: Pillz
Less maps?

A map like zaus is not as balanced in a server with 10+ players.

Quote from: Pillz
A whole separate server for deathruns?

Rather have a single server with both deathruns, zps, zpo, zph maps. Less work involve, more in control etc.


Quote from: Pillz
Permamute / votemute?

Votemute is already on the server I believe, if not then we could just make a manual vote and if it passes then an admin could mute the player. Permamute for sure.

Quote from: Pillz
Higher infection rate?

20-25% is fine.


There was a problem last night about the newer version of van_dodgeball, where the gravity was set to 400(map default) instead of the 600(server default). Tried setting a gravity vote to 600. Over to the next map, the phy_pushscale was set to 2000 (1 being default) basically zombies and humans can whack objects around like they did in van_dodgeball. Unsure whether it is fixed or not at the moment but needs to be fixed for future references.

Add ranks again, not the rank plugins that you have currently or thinking of but hlxstats. Gain points when getting kills/assists/spree lose only a few points when you die. So you can gain points even though you're getting more deaths.

Lastly, current admins need to be promoted (ie Multigrain)

Let's keep plugins simple and not add to many because as i remember, it gets too clustered and lags the server.


Other plugins i was thinking of:

  • Health/melee mod - gain health for every zombie you kill with a melee.
  • HLstatx as mentioned

199
Team Fortress 2 / Re: Pyromania
« on: June 25, 2012, 02:47:24 PM »
Doomsday
Achievements
Mann Co MonkeyNautics

PoopyJoe

200
Zombie Panic: Source / Re: Whens the serv goin back up??
« on: June 21, 2012, 03:32:50 AM »
The moment the server gets back and I start playing again, I'm going to feel like such a noob. Honestly, i hopped onto a random server and just failed miserably. I hate that rusty feeling for every single game/mod.


Never, i bought the serverbox from CG and am now hosting all day naruto,bleach and one piece streams all day with it!!!

That's very sinister of you.

201
General Gaming Talk / Re: Arma 2 DayZ
« on: June 20, 2012, 09:26:46 PM »


Here's a step up to the mod to make it more challenging.

202
In The News / Re: Gabe Newell worth 1.5 billion?!?!?!?
« on: June 16, 2012, 08:34:14 PM »
                   

CG, which of these bodies do you think is worth the $1.5 Billion?

203
Debate Forum / Re: What is your Opinion on Gun Control?
« on: June 14, 2012, 12:16:32 AM »
Those that have access to guns (White Canadians) are usual seen as trigger happy lumber jacks. In reality, they're pretty mellow people. I haven't recalled any abusing their privileges.

Those that illegally have access to guns are in a higher advantage than Canadians who do not have access to them and would abuse that. Recently (i mentioned this once before) a hitman intentionally targeting 1 person, accidently shot several others.

I wish Canada was more like Norway. I understand that Norwegian law enforcement officers are seen without any firearms. In fact, it has the lowest crime rate and prisons, are less like rehab centers.

Point being, firearms are a slight significant contributors to crime rates.

204
Zombie Panic: Source / Re: New Core Complex (Upcoming map)
« on: June 14, 2012, 12:04:10 AM »
Looks amazing so far, can't wait to see the finished product and try the map out.

205
Debate Forum / Re: Possible Nuclear Accident Cover-Up?
« on: June 14, 2012, 12:01:45 AM »
Let's hope Chernobyl won't repeat itself.

Scientist: Hey lets test out all our safety features and turn them off with our technology nothing will go wrong.

Anyways, if there were a high level of radiation and it did happen consider that not only your 250mile radius would be affected but lake Michigan as well. It takes up to thousands of years for a substance like plutonium to take up a half-life.

I remember a while back in 2010, Canada was shipping nuclear waste over the great lakes, across the ocean to Norway for it to be stored. If a single waste were to be spilled, our fresh water would be polluted with radiation.

206
Way Off Topic Box / Re: Post a picture of your self here because....
« on: June 11, 2012, 09:23:31 PM »
Time to get this thing back on track yo



Way to grainy but meh



<a href="http://www.youtube.com/watch?v=w4joPd1-Ku0" target="_blank">http://www.youtube.com/watch?v=w4joPd1-Ku0</a>

I knew you looked familiar from somewhere.

Old Crow will surely deliver.

207
Debate Forum / Re: Explain the evolution - IYOW
« on: June 11, 2012, 02:01:53 AM »
Okay, too lazy to read your posts.

Here's my controversial opinion.

Evolution is Natural selection (I won't go on into explaining what that is). Of course this does not happen in 2012 years but millions of years since the existence of life on this planet that we know as Earth. We simply adapted into the environment that surrounds us to better increase our survival as a species(homo sapiens).

The only thing that can be considered creationists is our natural ability to adapt throughout the years. As well as considering doctors and scientists for bringing us to medical miracles (off topic).

Anyways in this age of information, we've moved on into other ways of passing genes, ie sperm donors
The fact that we can select certain genes for an unborn child, (pre-determined genes)
I don't really care if it's ethical or not but all i know is that it is good for making quick $

Note: sapien is not defined but the plurality is? wtf (spell check)

Resource: Anthropology, Psychology, Sociology class.
I wish i had taken philosophy class.

208
General Gaming Talk / Re: Top Horror Games
« on: June 08, 2012, 03:19:56 PM »
These are good lists, time to spend $ for the summer.

209
General Gaming Talk / Re: LoL refferals.
« on: June 07, 2012, 11:03:24 PM »
That game sucks, cause it's too addicting. The amount of scrubs and whiners just fuel my urge to keep on playing.
I like the gameplay, surprisingly better than dota's. But the community... just fuck off.

210
General Gaming Talk / Top Horror Games
« on: June 07, 2012, 12:03:52 AM »
Your top horror games! List or single. GO!

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